Reading Notes: McCarty on Games as Models and Simulations

Posted by & filed under Digital Humanities, Games, Reading Journal and Book Reviews.

McCarty, Willard. Humanities Computing. Houndsmills: Palgrave MacMillan, 2005. Print. Using The Would-Be Gentleman as an example*, Willard McCarty offers two possibilities for humanities gaming, differentiated by their awareness of the gaming mechanism: the simulation and the model (35). The game as it stands is a simulation. Players must accurately simulate social norms in seventeenth-century France… Read more »

To justify the ways of (web design) to (the literary scholar)

Posted by & filed under Digital Editions, Archives, and Engagements, Digital Humanities, Reading Journal and Book Reviews, Web Design and Development.

Peter Shillingsburg’s From Gutenberg to Google Some reading notes. To justify the ways of (web design) to (the literary scholar) Drawing the design of a digital text website from the text itself is a seductive concept (at least for this web designer/literature student), but not necessarily a more than aphoristic one. Design should be critically… Read more »

The American Literature Scholar in the Digital Age

Posted by & filed under Digital Humanities, Literature, Reading Journal and Book Reviews.

(Some reading notes on Amy Earhart & Andrew Jewell’s The American Literature Scholar in the Digital Age.) An overview of the broad range of topics the volume covers: Earhart & Jewell and Spiro & Segal bring up the question of the burgeoning digital literary canon: what happens to the texts we don’t digitize? Will the… Read more »