For Neil Fraistat’s Technoromanticism seminar, I’m a member of a group teaching Shelley Jackson’s excellent e-lit work Patchwork Girl. I’ll be demoing a variety of e-lit work for the class: one that resembles Patchwork Girl (Deena Larsen’s Marble Springs), one that (much less closely) resembles PG but is written by a man (afternoon by Michael… Read more »
Monthly Archives:: February 2012
Ulysses the Video Game and Anachronistic Linati Schema!
If someone created a video game of James Joyce’s novel Ulysses, what game genres might we use to parallel the style peculiar to each section of the novel?
Think Like an Editor: Five Disciplinary Approaches to Editing Pedagogy (Society for Textual Scholarship Panel Abstract)
Think Like an Editor: Five Disciplinary Approaches to Editing Pedagogy Amanda Visconti, Panel Organizer Department of English and Maryland Institute for Technology in the Humanities, University of Maryland Andrew Blasenak Department of Theatre, The Ohio State University Susan C. Comilang Department of English, Washington Adventist University Cass Morris Department of Education, American Shakespeare Center Dagmar… Read more »
Early Spring Round-Up
What I’ve been up to: May: A panel I organized on editing pedagogy (with an emphasis on digital editions and embedding teaching about editing into our productions) was accepted to the Society for Textual Scholarship conference. May: I’ll also be teaching a workshop on “Omeka for Textual Scholars” at the Society for Textual Scholarship conference…. Read more »
THATCamp Games: The DH and Games Unconference
THATCamp Games: the inaugural digital humanities and game studies/research/design/teaching/play unconference.
